Doom Stuff - Zed's Corner
DOOM - "where the sanest place is behind a trigger." 
Doom. The mother of all FPSes ever. The greatest game ever made. The game that never ages. The game that is still just as sublime as it was 3 decades. It's the shooter where you come to rip and tear all of the hellspawn that dare intrude Earth or the solar system.
Call it however you want, say it however you want to say it, it's certainly an amazing game even now and it needs no introduction. Although I was born well after it released on December 10, 1993, when I first played it at an age too early, it would become an obsession that would last to this day. Here you can find all the custom WADs I have made for it for your playing pleasure. A good chunk of it is going to be vanilla-friendly, but I think most of my newer output will generally be geared towards the MBF21 standard, as it allows me to do things that you can't do under vanilla while retaining compatibility with source ports that are much closer to vanilla such as dsda-doom.
Go ahead, take a look at the new adventures crafted by me where Doomguy slays whatever hordes Hell decides to throw at him again. You know you want to.
TO RIP AND TEAR
Here's some of my WADs, released or upcoming:
- Hellmouth - a 9-level MBF21 Doom II episode where Doomguy is sent to Mars to investigate yet another case of mysterious radio silence coming out of an UAC base there, finding none other than demons having stormed through yet another base. Well, time to buckle the fuck up and rip those demon bastards a new one before this hell maw opens any wider. Coming this summer and will have 8 regular levels plus one secret level.
Here's some of my past WADs:
- UAC Storage Station (March 2021) - A considerably longer map set in an UAC storage facility. Thematically a mix of E2 and Doom II Earth levels. Much more open in terms of layout and how you can progress through the map, but also much more challenging and difficult than my previous map. Remastered version coming soon on both Doomworld and the DOOM + DOOM II mod browser. Doomworld thread and download here!
- Elevator to Elevator (January 2021) - A short to medium-length map set in a far-off UAC base, where you have to fight your way through this section of the base to the working elevator on the other side of the base. Medium-difficulty, but fair warning: it's a proper challenge on UV! Credit to Nick Baker from Realm667 for some textures used and Kinsie for his MIDI compilation from which I borrowed a MIDI for use as music for this level. Remastered version coming soon on both Doomworld and the DOOM + DOOM II mod browser. Download here!